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Death Machines

Gamma World's ultimate foe is the Death Machine. A flying robotic artillery platform powered by a self-contained nuclear plant. Bristling with laser batteries, blasters, rocket launchers, and a fusion bomb mortar -- depending on the weapons array deployed it is capable of dealing an average damage of 2000 points per round. Of course targets at close range face six black ray guns and four trek guns, which skip the dice and just instakill or disintegrate if they hit, no saving throw. An energy dampener fries the circuits of all robots within 60 meters and overloads all but the strongest force fields, while the death machine's own force field can absorb 400 hp before failing. The tarrasque would roll over and pee itself if a death machine hovered by.

That said, the illustration of this city-levelling gunship is strangely unimposing:

It's a crisp, typically excellent Elmore drawing, but static and draftsmanlike. It just doesn't evoke the sort of jelly-kneed, tongue swallowing, mad scrambling panic one hopes for in a 15m wide flying saucer of destruction.

Consequently I've taken to imagining the Death Machine differently. It's not sleek and streamlined. In fact it's a clanking, tank-treaded, earthbound lummox. But if you want to crush the mutants, drive them before you, and hear the lamentations of their androids...


...this, my friends, is a death machine:


MP3: Massive Attack vs. Mad Professor, Backwards Sucking (Heat Miser) [Compact Disc - Downloads]

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